WIND
4Crusadia Draco
Archetype:
Crusadia
ATK:
600
DEF:
2000
View:
3596
You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Draco" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card in your GY, except "Crusadia Draco"; add it to your hand. You can only use this effect of "Crusadia Draco" once per turn.
Crusadia Draco — Power Evaluation
Final Score: 55 ± 6 · Confidence: Medium
- Intrinsic: 55 · Deck: 55 · Meta: provisional
- Primary role: Extender · Secondary: Recovery/Recursion
Why it scores here
Crusadia Draco is a Level 4 body that reaches the field from hand in Defense Position into a Link-pointed zone, and its GY-to-hand add returns another Crusadia card, giving a repeatable +1 recovery per turn. The 400-deck sample shows it is run almost universally in the Crusadia shell (avg 2.54 copies), so its access and deck fit are real. Its 600 ATK and 2000 DEF earn nothing, and with no combo evidence the combo score rests on text inference only.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Hand Special Summon needs a Link Monster pointing to an open zone, but it is in 400 of 400 sampled decks (observed, deck stat). |
| Combo & Conversion | 40 | No recorded boards; the body plus a GY add converts to a modest board only with help (inferred from text). |
| Resource Economy | 70 | The once-per-turn GY add returns a Crusadia card for no cost, a repeatable +1 advantage (verified from text). |
| Effect & Interaction | 10 | No negation, removal, or hand-trap effect (verified from text). |
| Material Utility | 55 | A Level 4 WIND Dragon is a usable generic material body, and its body is still a Level 4 monster when the effects are negated (inferred from text). |
| Resilience & Flexibility | 55 | The summon works into any Link-pointed zone, but both effects are once per turn and depend on a Link Monster being present (verified from text). |
| Deck-Building Efficiency | 55 | Typically 3 copies in the main Crusadia shell, with redundancy from the GY add, but it is archetype-locked and needs Link support (observed, deck stat). |
Calculation
Weight profile: 0.7 Extender + 0.3 Recovery/Recursion. Intrinsic ≈ 55, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Summonable from hand into any Link-pointed zone, so it is rarely dead when a Link Monster is out
- Once-per-turn GY add returns a Crusadia card for no cost, giving repeatable recovery
- Runs in essentially every sampled Crusadia deck at about 3 copies
Weaknesses
- Requires a Link Monster on the field for the hand summon and the GY add
- Both effects are once per turn, with no interaction and a low ATK body
- Archetype-locked to the Crusadia shell, so it has little value outside it
Counters / choke points
- Any generic negate or Link-zone disruption stops the summon and the GY add (inferred from text)
Best use
Extender / GY recovery body in Crusadia Link shells. Decks: Crusadia (archetype 646), Crusadia (archetype 253), Crusadia (archetype 1279). Suggested copies: 3.
Evidence & gaps
- Verified: Hand Special Summon in Defense Position into a Link-pointed zone, once per turn (card text); GY-to-hand add of a Crusadia card when Normal or Special Summoned to a Link-pointed zone, once per turn (card text); Level 4 WIND Dragon, 600 ATK / 2000 DEF (card data)
- Observed: Present in 400 of 400 sampled decks, avg 2.54 copies per deck (deck stat); Main Crusadia archetype inclusion 77.8% at 3 copies in the historical usage statistics (usage stats); Co-occurs with Crusadia Arboria in 99.5% of decks (deck stat)
- Inferred: Recovery is the main value engine; the body is a minor part of the card's conversion; Accessibility is limited to boards with a live Link Monster
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no meta sample supplied — meta power left null






